

And as for story, it is a beautiful one, however it is one that makes no sense, has zero consistency and confused me while playing it. Controls are smooth, and platforming, for the most part is solid, little finicky though. As for the game play the puzzles are nice and innovative, but basic, boring, and dull, partaking in these puzzles eventually felt lackluster, but I never really sighed and went "another one?" when I came upon a new puzzle, they are just, nothing special. In all other places, even a area with non-stop rain, the game ran smoothly, and what I've deducted from this, is that it only lags in large open areas, with a plethora of things within it, assuming it lags because it's loading and running several assets, textures and such, all at once. So with a quick note, to all those 1080p, 60fps junkies, a little bit of lag shouldn't be causing you to harm this game with low reviews, it's ungrateful and an overreaction. While the game does lag, yes, however for me, it only lagged consistently in about three to four places, and I was never in one place for long. I tried this game in patch 1.0.0, and it was a bit laggy, but in patch 1.0.2 it did a good job at lowering that consistency, and in my opinion the game looked better as well.

First off, RiME is a very gorgeous game, I absolutely loved the aesthetic, soundtrack, and immersion that it succeeded in bringing, but First off, RiME is a very gorgeous game, I absolutely loved the aesthetic, soundtrack, and immersion that it succeeded in bringing, but there's quite a bit of other things I want to get into.
